Crafting Costs and Discriptions

Can be used when in bleed out to negate the normal bleed out rules. As you feel the adrenaline pumping through your system you gain a temporary burst of speed being able to move at full capacity and gain 1 temporary HP. After 1 minute or after you take damage, the effects wear off and you fall unconscious (skip bleed out). The effects of adrenaline can be negated by a medic healing you.

Adrenaline

Discription

Addictive

Props:

Yes

Plastic Vial with Red water in it (food coloring or Powerade to be used), once used or consumed the vial must be tipped out

x1

x2

2

Crafting Costs:

Crafting Time:

30-90 seconds

Yield:

Causes 15 seconds of disorientation when injected and the player forgets their last engagement or interaction (approximately the past 2 minutes

Amnesium

Discription

Addictive

Props:

No

Plastic Vial with Brown water in it (food coloring or Powerade to be used), once used or consumed the vial must be tipped out

x2

x1

x1

2

Crafting Costs:

Crafting Time:

30-90 seconds

Yield:

Negates effects of poisons and addiction.

Antidote

Discription

Addictive

Props:

No

Plastic Vial with Purple water in it (food coloring or Powerade to be used), once used or consumed the vial must be tipped out

x3

x1

1

Crafting Costs:

Crafting Time:

30-90 seconds

Yield:

Gives +1 HP instantly, when applied on a wound. This can be used during bleed out.

Antiseptic

Discription

Addictive

Props:

Yes

Plastic Vial with Blue water in it (food coloring or Powerade to be used), once used or consumed the vial must be tipped out

x2

x1

x1

2

Crafting Costs:

Crafting Time:

30-90 seconds

Yield:

To be used in making Bombs, Grenades and other explosive devices.

Explosive Component

Discription

Addictive

Props:

No

Plastic Vial with Black water in it (food coloring or Powerade to be used), once used or consumed the vial must be tipped out

x4

x4

x2

1

Crafting Costs:

Crafting Time:

30-90 seconds

Yield:

Morphine lasts for 30 minutes. During this time, all locations not covered by armour count as armoured when taking damage, but your bleed out time is halved (45seconds).

Morphine

Discription

Addictive

Props:

Yes

Plastic Vial with Pink water in it (food coloring or Powerade to be used), once used or consumed the vial must be tipped out

x1

x3

2

Crafting Costs:

Crafting Time:

30-90 seconds

Yield:

A deadly concoction, able to drop a players HP to 0 immediately after consumption. Normal Bleed Out rules apply. The effects of poison linger even if healed from bleed out. Until an antidote is consumed you can’t heal above 1 hp by any means! (must be consumed or injected for any sort of effectiveness). To put poison in food or drink you must place a symbol or the word poison on the packaging so that once consumed the player can see that they have been poisoned. A reasonably sized item must be used for this purpose, such as a whole drink, a cupcake, a whole packet of lollies.

Poison

Discription

Addictive

Props:

No

Plastic Vial with Green water in it (food coloring or Powerade to be used), once used or consumed the vial must be tipped out

x3

x2

1

Crafting Costs:

Crafting Time:

30-90 seconds

Yield:

Patented by Big D scientists, SCD restores Full HP when applied on a Wound. This can be used during Bleed Out. (except if poisoned it will only raise you to 1 hp).

Synthetic Coagulant Deployment (SCD)

Discription

Addictive

Props:

Yes

Plastic Vial with Yellow water in it (food coloring or Powerade to be used), once used or consumed the vial must be tipped out

x3

x1

x2

1

Crafting Costs:

Crafting Time:

30-90 seconds

Yield:

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